Is there a way to play Doom with sounds?
I see:
http://next.68k.org/ftp.peak.org/next/apps/games/DoomSounds.NI.b.tar.gzso it's making me wonder.
thanks all
armus2112
I have no idea if I have sound or not (as my ThinkPad doesn't support sound), but
this is the version of Doom (
http://www.omnigroup.com/ftp/pub/software/Archive/NEXTSTEP/DoomII/) that I'm use (ported by the Omni Group).
And I have yet to find a version of Doom for NeXT or Rhapsody systems that supports the extra levels of Ultimate DOOM... Just FYI.
Thanks RacerX!
I downloaded that version, and copied 'DOOM2.WAD' from my old Macintosh Doom2 CD (renamed to 'doom2.wad' lowercase), and I copied in the sounds into subfolder under 'DoomII.app' named 'DoomSounds' and it works WITH SOUND!
Couldn't get Ultimate Doom to work, get an error "W_GetNumForName: Sttminus not found!". Also the doom1.wad I had sitting here had same error I believe. I think this error means the WADs are too outdated for the app, from my googling.
openstep:/NextApps/DoomII.app >ls -l
total 17005
-rwxrwxr-x 1 ff 2636140 Sep 26 1995 DoomII*
drwxr-xr-x 2 ff 2048 Jun 15 1995 DoomSounds/
drwxrwxr-x 3 ff 1024 Sep 26 1995 English.lproj/
-rw-rw-r-- 1 ff 2020 Oct 11 1994 doom.tiff
-rw-rw-r-- 1 ff 135006 Aug 30 1994 doom1.tiff
-rw-r--r-- 1 ff 14604584 Oct 17 19:34 doom2.wad
armus2112
oh nice. :)
This is what I did to create a .sh wrapper to run Doom in 'scale 2' which runs it in a larger window...
Is this the proper way to do such a thing?
openstep:/NextApps >cat DoomTwo.sh
#!/bin/csh
csh -c "nohup /NextApps/DoomII.app/DoomII -scale 2 &"
exit
Again, I had to use this approach of calling csh with '-c' to run a command in order for this to work properly. If I leave that out and use nohup by itself, DoomII is choppy. :?