Cloned and built SDL2 from Git.
Finally figured out how to checkout from SVN. Downloaded and built the branch_softfloat release with --disable-rendering-thread
Used make install to install the binary.
attempt to run the binary from /usr/local/bin/Previous and get this error:
Previous: symbol lookup error: Previous: undefined symbol: SDL_ResetKeyboard
But if I attempt to run the binary in the build directory previous-build/branch_softfloat/src, it appears to work fine but after selecting a diskimage (from my Previous install on Windows 10) and rom file. I get to the ROM 3.3 monitor and (very possibly I'm misremembering what to do) b sd0 fails.
Any ideas? Thanks in advance.
Not sure why the installed binary has linking problems. But for the usage issue: It should work with just "bsd".
Sorry, I must be missing something...
b ,,bsd gets me the usage error
,,bsd gets me huh?
b sd(,,bsd) bsd not found.
b sd(,,,)bsd gets a bsd not found as well.
I'm sure it's something simple but I'm not sure of my memory or of my build.
Just bsd
But only after you've reset the emulator or it won't see it.
Thank you for your patience. I appreciate it. I'll keep puttering with the linker (perhaps it's in whatever version of SDL got cloned?) but this at least gets me moving forward.
Do'oh... "sudo ldconfig" :o
Now to get networking going 8)