Any chance of getting SimCity to NS?

NeXT Computer, Inc. -> Porting New Software

Title: Any chance of getting SimCity to NS?
Post by: MindWalker on February 04, 2023, 05:59:40 AM
This was posted just recently on the topic of the old Unix port of SimCity:
https://virtuallyfun.com/2022/12/30/simcity-for-unix-liberated/
 (https://virtuallyfun.com/2022/12/30/simcity-for-unix-liberated/)

I tested the patched version of it on my Sparcstation under Solaris and it was great!

I know very little of compiling software on Unixsy platforms so I really can't figure out how difficult it would be, I just would love to have SimCity on one more platform to play on!  8)
Title: Re: Any chance of getting SimCity to NS?
Post by: cuby on February 04, 2023, 10:07:59 AM
The open source version of SimCity (called "micropolis" for trademark reasons) is written in C, the Unix/X11 port uses the tk UI toolkit. You can find the source at https://github.com/videogamepreservation/micropolis (https://github.com/videogamepreservation/micropolis).

I assume it is possible to get this to work with reasonable effort (a couple of days to get tcl/tk to work and fight with the old gcc on NeXTstep maybe) running as an X11 application on NeXTstep with e.g. the CubX X server.

But that doesn't sound like a great solution. So this would be an ideal opportunity to take a closer look at the micropolis codebase and build a new UI using Objective C/AppKit... that will probably take quite a bit longer than a few days of work, though :)

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