Totally Normal NeXT Computer Shenanigans

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Title: Totally Normal NeXT Computer Shenanigans
Post by: Nitro on July 22, 2023, 04:29:26 PM
https://www.youtube.com/watch?v=i_EjnxkYEn8
Title: Re: Totally Normal NeXT Computer Shenanigans
Post by: eagle on July 24, 2023, 04:58:01 PM
This is a great video - so fun!

Makes me want to pull out my Cube.
Title: Re: Totally Normal NeXT Computer Shenanigans
Post by: user341 on July 26, 2023, 12:13:41 PM
I could swear I remember there was a snd.wad file or something like that, that I got sound working on my old NeXT cube back in the day. I'm pretty sure. But was like a separate wad file of some kind.
Title: Re: Totally Normal NeXT Computer Shenanigans
Post by: nuss on July 26, 2023, 03:56:59 PM
I have played Doom with commercial IWAD and all known wad-collections for hundreds of hours on my NeXTstation with in-game sound, but music did not work in-game.
So my music was either coming from the stereo-deck (Savatage, Megadeth, Metallica, ...), or sometimes from mod-payer (Amiga mods) on the slab.

With this in mind I could not believe that sound should not work in Doom and tried it out today, only to find that indeed the Doom.app plays no sounds.

But then I remembered that I used DoomII.app to play Doom version 1, ultimate and 2 (plus wads) with sound!

For starting Doom 1, copy doom.wad into DoomII.app and rename doom2.wad to doom2.wad_.

Then start with

DoomII.app/DoomII -nomusic -scale 2


Unfortunately scale 4 does not work, like it used to work in Doom.app.

Anyhow, this is the way to enjoy Doom 1 on a slab or cube with sound in double scale :)
Title: Re: Totally Normal NeXT Computer Shenanigans
Post by: user341 on July 26, 2023, 11:50:58 PM
Thanks @nuss!

Well right there we've corrected the narrative that you can't get sound going! Didnt Omni or someone do the Doom game wrapper for ID? Perhaps they did the Doom2 port app.

I *may* be mistaken, but I could swear I did get music working somehow. I forget how. I remember there was some command line stuff with it, but I might be misremembering with the Doom2 Omni stuff and the original.

I remember playing the original with a friend on 2 networked machines in coop! We finished it like the day of the release. And I remember the music being spooky in some parts literally making us jump in some of the dark spots, and I could swear there was some eerie music there.

But maybe that 'mood' music is different from soundtrack music?
Title: Re: Totally Normal NeXT Computer Shenanigans
Post by: Nitro on July 27, 2023, 01:08:30 AM
Yes, thanks @nuss! Here's an old thread about DOOM with sound that might help out too.

https://www.nextcomputers.org/forums/index.php?topic=1798 (https://www.nextcomputers.org/forums/index.php?topic=1798)
Title: Re: Totally Normal NeXT Computer Shenanigans
Post by: nuss on July 27, 2023, 06:15:33 AM
Hi @zombie , yes DoomII.app (and its beta version) have been developed by Omni Group (and id) according to the DoomII info panel.

Have searched through my Usenet archive, but could unfortunately not find any discussion nor hint of having music played in Doom.app / DoomII.app.

Anyhow there is 3 Nov 1995 post answer
Quote> I'm wondering if anyone out there has been able to enable to sounds for
> Doom. They're in the .wad file, but I can't get the program to recognize
> them...
In the BETA version the sound works fine.

So it seems that Omni introduced (at least) the sound with DoomII.beta.NIHS.b.tar.gz, as there was never a beta version of Doom.app as far as I know.

Also I am not aware of any difference in Doom between mood-music ("mood" is reverse "doom" :D) and soundtrack music. To my knowledge it is only separate sound (sfx) and music.

Might it be that you played the DoomII.app with sound, and for music played the Doom MIDI files (extracted from WAD)? Experience would have been similar to playing with in-game music :)
Title: Re: Totally Normal NeXT Computer Shenanigans
Post by: Rob Blessin Black Hole on July 27, 2023, 08:12:13 PM
I really like how he made short work of getting it on the net and testing it wow !

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